Lawrence Stuart
Talbot returned to his ancestral home in Llanwelly, Wales, to reconcile with
his father, Sir John Talbot. While
there, Larry became romantically interested in a local girl named Gwen
Conliffe, who ran an antique shop. As a pretext, he bought something from her,
a silver-headed walking stick decorated with a wolf. Gwen told him that it
represents a werewolf (which she defined as a man who changes into a wolf
"at certain times of the year".)
That night,
Larry attempted to rescue Gwen's friend Jenny from what he believes to be a
sudden attack by a wolf. He killed the beast with his new walking stick, but
was bitten in the process. He soon discovered that it was not just a wolf; it
was a werewolf.
A gypsy fortune
teller named Maleva revealed to Larry that the animal which bit him was
actually her son Bela in the form of a wolf. Bela had been a werewolf for years
and now the curse of lycanthropy has been passed to Larry.
Sure enough,
Talbot transformed into a wolf and prowled the countryside, committing several
murders in his wolf form and terrorising the village. After struggling
unsuccessfully to overcome the curse, he was finally bludgeoned to death by his
father, who didn’t recognise him, with his own walking stick.
Larry Talbot was
then awakened from death by grave robbers when his tomb was opened under a full
moon. Seeking a cure for the curse that caused him to transform into a werewolf
with every full moon, he searched for Maleva, the gypsy woman who told him of
his curse and tried to help him earlier. Maleva told him that she knew of
someone who can help cure him. They then set out on a journey to Frankenstein's
castle, where he hoped to find there the notes of Dr. Ludwig Frankenstein so he
might learn how to permanently end his own life through scientific means,
knowing now that being struck by silver was not the final cure the legend
claims.
Talbot’s travels
to Transylvania eventually led him not to Ludwig Frankenstein, but the Monster;
Victor Frankenstein’s accursed creation. The Monster bargained with Talbot,
hinting at knowledge of a cure contained in Frankenstein’s notes, which it
would give to Talbot after he joined him to pursue his evil agenda. Since then, Talbot has been a reluctant ally
of the Cabal.
Human form
Attributes:
Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6
Skills: Fighting
d6, Notice d6, Shooting d6, Streetwise d6.
Status: 4;
Reason: 6
Cha: 0; Pace: 6;
Parry: 6; Toughness: 5
Hindrances: —
Edges: Rich,
Filthy rich
Gear: none
Lycanthrope form
•
Invulnerability: Lycanthropes can only be Shaken, never wounded, unless
affected by their Weakness.
• Regeneration:
Slow. The creatures make natural Healing rolls once per day.
•
Transformation: It takes lycanthropes two full rounds to transform, during which
time they can perform no other actions.
Attributes:
Agility d12, Smarts d6, Spirit d8, Strength d12, Vigor d10
Skills: Climbing
d10, Fighting d12, Survival d10, Notice d10, Stealth d8, Tracking d8
Pace: 8; Parry:
8; Toughness: 8
Edges: Combat
Reflexes, Improved Dodge, Fleet-Footed, Improved Frenzy, Quick
Special
Abilities:
• Bite / Claws:
Str+d6.
• Go for the
Throat: If a werewolf gets a raise on its Fighting roll, it strikes its
opponent’s
least armored
location.
• Howl: A
werewolf can howl at the moon as an action. Every enemy in earshot must make
a Spirit roll or
be Shaken.
• Low Light
Vision: Werewolves only suffer lighting penalties in Pitch Black conditions.
• Sire: Anyone
Incapacitated but not killed by a werewolf must make a Spirit roll or
become a wolfman
with the next full moon. On a critical failure, the victim becomes a
werewolf
himself!
• Size +1: A
werewolf is larger than a human.
• Weakness
(Silver): Lycanthropes suffer damage normally from silver weapons. Even
the touch of
silver burns their flesh for a level of Fatigue (it can Incapacitate).
• Weakness
(Wolfsbane): Werewolves suffer –2 Fighting versus creatures carrying wolfsbane
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