Sunday, 10 July 2016

Algernon Blackwood - Weird War 1 MI-13 consultant





Blackwood was born in Shooter's Hill (now part of south-east London, but then part of northwest Kent), between 1871 and 1880 lived at Crayford Manor House, Crayford and was educated at Wellington College. His father was a Post Office administrator who, according to Peter Penzoldt, "though not devoid of genuine good-heartedness, had appallingly narrow religious ideas". Blackwood had a varied career, working as a dairy farmer in Canada, operating a hotel, as a newspaper reporter in New York City, bartender, model, journalist for the New York Times, private secretary, businessman, and violin teacher.


Throughout his adult life, he was an occasional essayist for various periodicals. During his late thirties, he relocated back to England and started to write stories of the supernatural. He was successful, writing at least ten original collections of short stories and eventually performing by radio and television to tell them. He also wrote fourteen novels, several children's books, and a number of plays, most of which were produced but not published. He was an avid lover of nature and the outdoors, and many of his stories are affected by this. To satisfy his interest in the supernatural, he joined The Ghost Club. He never married; according to his friends he was a loner but also cheerful company. 

Like his lonely but fundamentally optimistic protagonists, he was a combination of mystic and outdoorsman; when he wasn't steeping himself in occultism, including Rosicrucianism and Buddhism, he was likely to be skiing or mountain climbing. Blackwood was a member of one of the factions of the Hermetic Order of the Golden Dawn as was his contemporary Arthur Machen. Cabalistic themes influence his novel The Human Chord. Because of his knowledge of the occult, Blackwood has been called on by MI-13 as a consultant on a number of occasions.


Attributes: Agility d6, Smarts d10, Spirit d6, Strength d6, Vigor d6

Skills: Fighting d4, Knowledge (Writing) d6, Notice d6, Shooting d4, Occult d10, Climbing d6

Pace: 6; Parry: 2; Toughness: 5

Edges & Hindrances: Curious

Gear: Notebook, pen

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