Monday, 25 July 2016

Lawrence Talbot – The Wolfman, for Rippers Resurrected

Lawrence Stuart Talbot returned to his ancestral home in Llanwelly, Wales, to reconcile with his father, Sir John Talbot.  While there, Larry became romantically interested in a local girl named Gwen Conliffe, who ran an antique shop. As a pretext, he bought something from her, a silver-headed walking stick decorated with a wolf. Gwen told him that it represents a werewolf (which she defined as a man who changes into a wolf "at certain times of the year".)

That night, Larry attempted to rescue Gwen's friend Jenny from what he believes to be a sudden attack by a wolf. He killed the beast with his new walking stick, but was bitten in the process. He soon discovered that it was not just a wolf; it was a werewolf.

A gypsy fortune teller named Maleva revealed to Larry that the animal which bit him was actually her son Bela in the form of a wolf. Bela had been a werewolf for years and now the curse of lycanthropy has been passed to Larry.

Sure enough, Talbot transformed into a wolf and prowled the countryside, committing several murders in his wolf form and terrorising the village. After struggling unsuccessfully to overcome the curse, he was finally bludgeoned to death by his father, who didn’t recognise him, with his own walking stick.

Larry Talbot was then awakened from death by grave robbers when his tomb was opened under a full moon. Seeking a cure for the curse that caused him to transform into a werewolf with every full moon, he searched for Maleva, the gypsy woman who told him of his curse and tried to help him earlier. Maleva told him that she knew of someone who can help cure him. They then set out on a journey to Frankenstein's castle, where he hoped to find there the notes of Dr. Ludwig Frankenstein so he might learn how to permanently end his own life through scientific means, knowing now that being struck by silver was not the final cure the legend claims.

Talbot’s travels to Transylvania eventually led him not to Ludwig Frankenstein, but the Monster; Victor Frankenstein’s accursed creation. The Monster bargained with Talbot, hinting at knowledge of a cure contained in Frankenstein’s notes, which it would give to Talbot after he joined him to pursue his evil agenda.  Since then, Talbot has been a reluctant ally of the Cabal.

Human form
Attributes: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6
Skills: Fighting d6, Notice d6, Shooting d6, Streetwise d6.
Status: 4; Reason: 6
Cha: 0; Pace: 6; Parry: 6; Toughness: 5
Hindrances: —
Edges: Rich, Filthy rich
Gear: none

Lycanthrope form
• Invulnerability: Lycanthropes can only be Shaken, never wounded, unless affected by their Weakness.
• Regeneration: Slow. The creatures make natural Healing rolls once per day.
• Transformation: It takes lycanthropes two full rounds to transform, during which time they can perform no other actions.
Attributes: Agility d12, Smarts d6, Spirit d8, Strength d12, Vigor d10
Skills: Climbing d10, Fighting d12, Survival d10, Notice d10, Stealth d8, Tracking d8
Pace: 8; Parry: 8; Toughness: 8
Edges: Combat Reflexes, Improved Dodge, Fleet-Footed, Improved Frenzy, Quick
Special Abilities:
• Bite / Claws: Str+d6.
• Go for the Throat: If a werewolf gets a raise on its Fighting roll, it strikes its opponent’s
least armored location.
• Howl: A werewolf can howl at the moon as an action. Every enemy in earshot must make
a Spirit roll or be Shaken.
• Low Light Vision: Werewolves only suffer lighting penalties in Pitch Black conditions.
• Sire: Anyone Incapacitated but not killed by a werewolf must make a Spirit roll or
become a wolfman with the next full moon. On a critical failure, the victim becomes a
werewolf himself!
• Size +1: A werewolf is larger than a human.
• Weakness (Silver): Lycanthropes suffer damage normally from silver weapons. Even
the touch of silver burns their flesh for a level of Fatigue (it can Incapacitate).

• Weakness (Wolfsbane): Werewolves suffer –2 Fighting versus creatures carrying wolfsbane

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